In college, I contributed game design and music for several projects as part of ACM's SIG GD (Special Interest Group Game Development). I also handled Unreal 4 scripting and level design for semester projects in gaming courses. I started making games early in high school, most of them solo projects created in Game Maker. These covered a wide variety of genres and some were over an hour in length. In a high school game club I also worked on a group project called Sprout. It was a platformer where you could grow your own platforms, for which I handled all game and level design.
|Within the Darkness|